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Q&A with Aliens vs Predator's Head of Art and Design
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Steam:tigerija
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Posted 05 February 2010 - 06:21 PM
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The upcoming launch of Aliens vs. Predator, which is coming out on Feb 16th, 2010, has fan dripping acid saliva. If you are like me, you've been chomping at the bits of any morsel for info on how the game plays. While attending a hands-on demo event for Aliens vs Predator recently in San Francisco, I got the chance to sit down and get an exclusive Q&A with Tim Jones. Tim heads up art and design over at Rebellion, the developers of the game. Interestingly enough, Tim worked on the original 1999 PC Aliens Versus Predator which was a reassurance to long time fans. Tim shares with us info on the new melee combat system, the tricky balancing act between the three species, and why this is the most accurate AvP game to date. In addition, take a look at our posts regarding our hands-on impressions for the multiplayer aspect of the game, as well as our experience with the truly unique gameplay styles for each species.
Check Q&A here:
thekartel.com
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Posted 05 February 2010 - 06:23 PM
first post thanks tiger
Its time to kick ass and chew bubblegum and I'm all out of gum.
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- Chestburster
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Posted 05 February 2010 - 07:38 PM
Thanks tiger.
On the end i read about the details. Hehe i have to check that thing with making the gun smoke after shooting to long :D
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Posted 06 February 2010 - 12:55 AM
Tim is awesome! as always
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Steam:MrFiendishBat
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Posted 06 February 2010 - 01:23 AM
Sweet! Thanks. :)
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