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Marines at a disadvantage?

#141 User is offline   (UBAA) Game Smasher Icon

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Posted 09 February 2010 - 03:46 AM

Even with the brightness all the way up it doesn't really help the marines to much :confused:
But the aliens are another story!
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#142 User is offline   -ITD- Blix3r Icon

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Posted 09 February 2010 - 03:49 AM

Does the alien vision actually adjust? Problem is I've really only played alien so I don't know the difference.
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#143 User is offline   Raxux Icon

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Posted 09 February 2010 - 05:43 AM

View PostBlix3r, on 08 February 2010 - 10:49 PM, said:

Does the alien vision actually adjust? Problem is I've really only played alien so I don't know the difference.


Whats do you mean? Like how the Aliens see or the Predators Alien vision?
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#144 User is offline   (UBAA) Game Smasher Icon

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Posted 09 February 2010 - 05:46 AM

The world is more brighter to the aliens in a sense and they can see the outline of other players to a certain degree. You'll notice the differences when you play the other species lol
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#145 User is offline   (M) Fadewood Icon

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Posted 09 February 2010 - 06:36 AM

I for one am extremely satisfied with how the marine's game play is dark. In real life, that is how it would be, the worlds are dark and dim, especially inside compounds and buildings when light has been damaged or power has been cut, and all you have is a fucking fleshlight and/or flares. You can't see shit as a human, which is going to make it a very fun campaign in my opinion. I hope the marine campaign makes me turn on my fucking room lights like Doom 3 did when I first played it.
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#146 User is offline   -=GG=- Skeloton -=AVPN=- Icon

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Posted 09 February 2010 - 07:17 AM

I finally Melee killed a pred and pistol killed the same one
I only use the pistol when the smartgun runs out of ammo
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#147 User is offline   Raxux Icon

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Posted 09 February 2010 - 01:36 PM

View Post-=GG=- Skeloton -=AVPN=-, on 09 February 2010 - 02:17 AM, said:

I finally Melee killed a pred and pistol killed the same one
I only use the pistol when the smartgun runs out of ammo


Why? Like sure being able to say you pistol killed someone is sick. But the Pulse Rifle is an awesome weapon expecially when you get grenades for it.
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#148 User is offline   XenoBr00dz Icon

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Posted 09 February 2010 - 01:42 PM

View PostRaxux, on 09 February 2010 - 05:43 AM, said:

Whats do you mean? Like how the Aliens see or the Predators Alien vision?

As far as I can tell, Alien vision adjusts accordingly. I've noticed when I bust lights out, the more I bust, the farther away I can "smell" a victim and the world does begin to take a slightly photo-negative appearance. I think it works better than having to switch, but at the same time DAMN there are a lot of lights in Refinery!
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#149 User is offline   Koooolkaine9 Icon

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Posted 09 February 2010 - 04:08 PM

View PostShadower, on 06 February 2010 - 11:06 PM, said:

While i was playing as a marine (predator was taken as always) i noticed t hat it was hard as hell to see anything because either the aliens are completely camouflaged with the walls or predators are invisible or my big ass marine gun and muzzle flash were blocking my view of whatever i was shooting at forcing me to spray wildly until i hear a hit. i realize they get a radar that tells them when an enemy is near but come on; that doesn't really help if they cant see the enemy coming for combat.
this is all demonstrated in this video http://www.youtube.c...h?v=tOMgA8h935I

by far the best view of an enemy you can get is while using the scoped sniper rifle.


Hm, i don't know if it's because i am naturally good at FPS's? or something, but whatever i am, i usually get the most points, except when i'm an alien and the predator's get higher usually.

first game i played i won with marine and it carrys on. i don't feel they're at a disadvantage. And I've got no time to bleed!
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#150 User is offline   (XFR#)Awesome Xeno Icon

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Posted 09 February 2010 - 05:19 PM

I recently won a match with 30 kills as marine. and i hate being marines and usually never play them. so no they are not at a disadvantage. countering is ur best friend.
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#151 User is offline   Broken_Tusk Icon

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Posted 09 February 2010 - 07:36 PM

View PostShadower, on 08 February 2010 - 09:29 PM, said:

yeah i never said anything about killing power any weapon in the right hands has potential i'm merely talking in terms of vision i mean humans have developed technology as well why don't these special op marines have some night vision goggles or maybe even infrared

the simple answer: Because they didn't have them in the movie (aka the avp universe)


And, yes the aliens do see clearer and with more detail in the dark. Next time you're up on a ceiling or in a dark hived section take a look, you'll notice way more detail than if you were a marine.

On a side note, in game lights actually hamper the predator's thermal vision IMO. They project a light blue fog/haze that is difficult to see through.
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#152 User is offline   Paragon Icon

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Posted 09 February 2010 - 07:40 PM

AX is right, he actually kills me sometimes when hes a marine with his damn melee :wallbash:
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#153 User is offline   (XFR#)Awesome Xeno Icon

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Posted 09 February 2010 - 07:44 PM

View Post(XSS) Paragon, on 09 February 2010 - 07:40 PM, said:

AX is right, he actually kills me sometimes when hes a marine with his damn melee :wallbash:


yeah. counter yo ass. lol. people hate me for it but its the way to play.
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#154 User is offline   azimaith Icon

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Posted 09 February 2010 - 07:45 PM

View PostBroken_Tusk, on 09 February 2010 - 09:36 AM, said:

the simple answer: Because they didn't have them in the movie (aka the avp universe)


And, yes the aliens do see clearer and with more detail in the dark. Next time you're up on a ceiling or in a dark hived section take a look, you'll notice way more detail than if you were a marine.

On a side note, in game lights actually hamper the predator's thermal vision IMO. They project a light blue fog/haze that is difficult to see through.


Actually Colonial marines have infrared for everyone in a little eye piece that comes down over the eye. Apparently aliens don't show up in infrared, predators obviously do however as we can see in the original predator. (Aliens, Apone tells them all to go to Infrared, the eye pieces come down over their right eye. Dietrich turns around flame thrower up close, says "Maybe they don't show up on Infrared at all?" She then gets grabbed, pulled up the wall, she panicks and torches Frost along with all the ammo he is carrying.)

In any case it would be rather stupid to make predator cloak useless by including the same infrared vision mode of Colonial Marines in the game.

As for full on NVGs, we don't see them in Aliens but we see it in the avp movies.

In any case the NVG is available technology and obviously possible. Its not in the game because they wanted to preserve the fear of the dark, not because the technology would be unbelievable or did not exist.

This post has been edited by azimaith: 09 February 2010 - 07:47 PM

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#155 User is offline   Broken_Tusk Icon

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Posted 09 February 2010 - 07:47 PM

I can counter claws 90% of the time, still haven't got the tail timing down though. I haven't practiced against predators yet cause most of the time I cant see them.
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#156 User is offline   Raxux Icon

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Posted 09 February 2010 - 10:10 PM

View Postazimaith, on 09 February 2010 - 02:45 PM, said:

Actually Colonial marines have infrared for everyone in a little eye piece that comes down over the eye. Apparently aliens don't show up in infrared, predators obviously do however as we can see in the original predator. (Aliens, Apone tells them all to go to Infrared, the eye pieces come down over their right eye. Dietrich turns around flame thrower up close, says "Maybe they don't show up on Infrared at all?" She then gets grabbed, pulled up the wall, she panicks and torches Frost along with all the ammo he is carrying.)

In any case it would be rather stupid to make predator cloak useless by including the same infrared vision mode of Colonial Marines in the game.

As for full on NVGs, we don't see them in Aliens but we see it in the avp movies.

In any case the NVG is available technology and obviously possible. Its not in the game because they wanted to preserve the fear of the dark, not because the technology would be unbelievable or did not exist.


Would Infrared pick up a cloaked predator? It's not the same as Thermal Vision.
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#157 User is offline   Koooolkaine9 Icon

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Posted 09 February 2010 - 10:13 PM

All i need to know is one thing.

Where they are

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#158 User is offline   (M) Fadewood Icon

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Posted 09 February 2010 - 10:14 PM

I hope predator has his self destruct available for a room full of idiots.

That would be cool.
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#159 User is offline   Broken_Tusk Icon

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Posted 09 February 2010 - 10:14 PM

actually the infared Apone refers to is the infared sensor on the smartgun, which as we know does pick up predators.
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#160 User is offline   azimaith Icon

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Posted 09 February 2010 - 10:36 PM

View PostRaxux, on 09 February 2010 - 12:10 PM, said:

Would Infrared pick up a cloaked predator? It's not the same as Thermal Vision.

Infrared is thermal radiation. So yes, it will. Infrared imaging picks up infrared radiation (thermal radiation) and uses that to produce images or show temperature differentials, depending on the the purpose of said kit. We use things like infrared in NVGs because infrared radiation is still plenty available even when visible light spectrum is not.

Technically infrared can also refer to NVGs as they also use the same radiation to make NVGs work.

View PostBroken_Tusk, on 09 February 2010 - 12:14 PM, said:

actually the infared Apone refers to is the infared sensor on the smartgun, which as we know does pick up predators.

No he says:
"Go to infrared people."
Then multiple people not simply Drake and Vasquez, have a small eye piece drop over their eye.

Drake and Vasquez constantly have an eye piece on, everyone else only has one when Apone tells them to go to infrared, so unless you want to claim they just decided to all start wearing monocles for the fun of it that's infrared.

This post has been edited by azimaith: 09 February 2010 - 10:40 PM

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